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Camelot Unchained zeroes in on client stability

Following an “explosive” test over the Independence Day extended weekend, Camelot Unchained’s devs spent the shortened week attempting to zero in on some of the issues that caused client instability....

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Make My MMO: Star Citizen’s alpha 3.0 has been delayed again (July 9, 2017)

This week in MMO crowdfunding, This week, Star Citizen dropped more than just its work on procedural planets and moon: It also posted its 3.0 production schedule report, which shows that Cloud...

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Camelot Unchained works on an indoor space for players to explore

After last week’s truncated update, the Camelot Unchained team is roaring back with another one of its extensive and informative newsletters. Lots of progress on numerous fronts was reported,...

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Make My MMO: Star Citizen’s derelict ships’ Firefly and Star Wars inspiration...

This week in MMO crowdfunding, Star Citizen released a new cinematic trailer featuring characters checking out derelict ships in-game, both on the surface and in space. Note the scope of the vessels,...

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Camelot Unchained stabilizes the game engine and shows off inventory UI

Check out Camelot Unchained’s first pass at a player inventory UI. What do you think? Looks pretty sharp, doesn’t it? This glimpse was part of this week’s development newsletter. It sounds as though...

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Make My MMO: Albion Online joins the list of launched crowdfunded MMORPGs...

This week in MMO crowdfunding, indie sandbox Albion Online — whose 250,000 founders reportedly crowdfunded the game for almost $10,000,000 — formally launched. The buy-to-play isometric game has...

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Camelot Unchained’s big bot battle boasts benefits for beta-beseeching backers

What does a battle between hundreds and hundreds of bots have to do with fans eager to access Camelot Unchained’s long-awaited beta? Plenty, it turns out. In this week’s newsletter, the dev team...

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Camelot Unchained state-of-the-build letter says it’s ‘driving towards Beta 1...

Those who follow Camelot Unchained closely know that the team ends every week with a super-sized update letter on the project’s progress. But if that’s not enough communication, each month brings a...

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Betawatch: Delays always win (August 4, 2017)

We realize that some of our readers are a bit younger, so we’d like to introduce you to a universal truism of life: Delays always win. Everything goes wrong and nothing ever works right. Depressing...

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Camelot Unchained will invite beta 1 backers to big bot battle testing next week

In the future, alpha testers (and everyone else) will all be fully replaced by robots, no doubt. But right now, Camelot Unchained is putting bots to work alongside their human compatriots in the form...

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Make My MMO: Star Citizen 3.0 progress report, Albion Online DDOSed after RMT...

This week in MMO crowdfunding, Star Citizen posted its monthly studio report along with its updated 3.0 production report as it works on the “User Experience Polish Pass.” Players tracked only two...

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Camelot Unchained lays the groundwork for NPCs

Bot battles is the phrase on everyone’s lips over at Camelot Unchained as of late. The team said in this week’s newsletter that it has begun to test the new build of the game with loads of bots and...

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Make My MMO: Star Citizen scrubs release windows from 3.0 schedule, Fig...

This week in MMO crowdfunding, Star Citizen surprised backers by removing all “aim dates” from its weekly production schedule, which is intended to provide a roadmap toward the (very delayed) 3.0...

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Camelot Unchained teases beta with a new ‘guiding principles’ doc

If it feels like we’ve been waiting for Camelot Unchained’s beta forever, well, it hasn’t – it’s only been half of forever. And the wait is almost over, if the first part of City State’s brand-new...

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Betawatch: Camelot Unchained is rapidly approaching beta (August 18, 2017)

The wait for the Camelot Unchained beta has been long and arduous in the way that only “just sit around and wait” can possibly be, but it’s almost here. It’s going to happen! We don’t know quite when,...

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Camelot Unchained’s player progression will be a ‘long-term investment’

Is that… is that Camelot Unchained’s Beta 1 peeking over the horizon? From the tone of this week’s newsletter, it certainly sounds as if the long-fabled test is growing nearer every day. In fact,...

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Camelot Unchained on the perks of RvR PvP and overdelivering on tech promises

Were you worried that Camelot Unchained would slack off on its newsletters whilst in the pre-beta crunch? You needn’t have — this month’s missive clocks in at over 10,000 words. Among them, Mark...

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Camelot Unchained designs beta siege battles

It’s not hard to imagine the Camelot Unchained fan as a curious and excitable prairie dog popping up whenever the word “beta” is mentioned. The wait has been long, the promises many, and the...

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Make My MMO: MMOTCG HEX is coming to PS4 (September 2, 2017)

This week in MMO crowdfunding, HEX announced it is officially coming to PS4 on September 9th under a hybrid HEX: Card Clash moniker, which “marries the PC version you know and love with an all-new and...

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Massively Overthinking: The best and worst MMOs of 2017’s PAX West

PAX West 2017 has come and gone, and though MJ is still feverishly working on her last few articles, we wanted to pause a moment to reflect on everything we’ve seen and read and recapped so far. So...

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