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Camelot Unchained zeroes in on client stability

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Following an “explosive” test over the Independence Day extended weekend, Camelot Unchained’s devs spent the shortened week attempting to zero in on some of the issues that caused client instability. “We got straight to work with a big focus on client stability,” the team said in this week’s newsletter. “We’ve always said we want to make sure the build is [...]



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