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The Daily Grind: How bad are delays for MMOs, and how much does communication...

Last week, a newly minted Ship of Heroes fan posted a comment on the game’s official forums saying he’d studied in-development MMOs and settled on backing Ship of Heroes specifically because of its...

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Camelot Unchained surpasses last week’s test, putting nearly 3500 bots and...

Were you impressed by Camelot Unchained’s news last week that it had managed to successfully put nearly 3000 humans and human-like bots (ARCs, autonomous remote clients that consume the same number of...

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Betawatch: Camelot Unchained puts the numbers on the field

How many players and bots were on the field with the last test for Camelot Unchained? Not one. Not two. Not three. Not… all right, this list could fill up a lot of space, so let’s just cut to the...

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Make My MMO: You can’t launch people from catapults in Ashes of Creation, but...

This week week in MMO crowdfunding, Ashes of Creation posted up a sizable Q&A on Reddit, telling its community that it’s still working on support tickets post-website-migration; the devs also say...

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Camelot Unchained builds out Mages and clarifies how many people battlefields...

Not even the Seattle snows this past weekend could put a damper on Camelot Unchained. As its latest dev letter notes, City State’s multi-city dev team has continued working on performance improvements...

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Check out the brand-new look for Camelot Unchained’s ability system UI

Camelot Unchained’s latest dev blog runs down everything going on in the game’s open beta this week, but it’s the new ability builder UI and its slick almost Guild Wars 2-esque stylings that...

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Make My MMO: Shroud of the Avatar is rolling out player-created dungeon...

This week week in MMO crowdfunding, Shroud of the Avatar is gearing up for its 63rd release. Portalarium is currently testing pronged weapons, pirate cosmetics, new themed dungeon rooms, new deco, and...

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Camelot Unchained is full speed ahead constructing its new skill ability builder

There was no player test for Camelot Unchained this past weekend, but that’s because Friday’s test focused so hard on the ongoing ability builder. If you’re wondering what the ability builder is...

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Camelot Unchained now boasts a record 5100 bots and humans in a single battle

Camelot Unchained’s City State Entertainment has posted its monthly newsletter today, and it’s big news indeed: The studio’s just hit 5100 ARCs (autonomous remote clients – its combination of real...

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Make My MMO: Star Citizen’s spaceports and alpha 3.5, Spycursion’s Kickstarter

This week week in MMO crowdfunding, Star Citizen dropped a nifty Around the Verse that focuses on the Area18 spaceport. Remember the demo video CIG floated a few years ago that everyone said made the...

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Camelot Unchained is tackling the performance ‘death spiral’ traditionally...

This past week was reportedly another busy one for the devs of Camelot Unchained, with lots of work being done to further tweak a number of game systems and lots of pizzas to consume. Mmm… pizza. The...

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Make My MMO: Shroud of the Avatar shutters physical office, Ashes of Creation...

This week week in MMO crowdfunding, we’ve seen what could be potential setbacks for two larger crowfunding MMORPGs. First, Shroud of the Avatar studio Portalarium announced it has closed its physical...

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Camelot Unchained beta testers peek at the characters 2.0 revamp and new...

One of the things that drew me to Camelot Unchained from the very beginning was its clothing and armor, of all things. Yes, I’ll be here for the crafting and RvR and building and vendors, but the...

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Betawatch: Ashes of Creation wants itself some big organized PvP fights

So Ashes of Creation is delaying its testing phase, that’s not a big deal. The game still has plans for nice big and meaty PvP battles, as explained in its most recent development update. Specifically,...

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Make My MMO: Saga of Lucimia’s quests, Dual Universe’s 30K, SOTA’s spring

This week week in MMO crowdfunding, spring has sprung in Shroud of the Avatar, whose latest community newsletter teases a bunny basket full of confections and cakes coming to the game, along with a...

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The Daily Grind: Does size really matter in MMOs? PvP battle size, that is

Over the last couple of weeks, we’ve seen a big push for MMO studios to talk up their numbers – and by that I mean how many people they can squeeze into an MMO’s functional play area, not total...

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Camelot Unchained moves Characters 2.0 to its master build and works on...

Camelot Unchained has apparently gotten better at setting you on fire. That is to say, City State Entertainment worked out a particle system that reduces CPU load for better frame rates while still...

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Perfect Ten: MMOs that set themselves up as spiritual successors

As with the larger video game market, sequels aren’t unknown in the MMO space. We’ve seen studios take a stab at following up successful earlier efforts with follow-ups (such as Asheron’s Call 2 or...

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Make My MMO: Project Gorgon’s cash shop isn’t horsing around, Star Citizen’s...

This week week in MMO crowdfunding, beloved indie MMO Project Gorgon raised a few eyebrows this week by announcing a microtransaction cash shop that vends Kickstarter-like packages with horse mounts...

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Camelot Unchained seeks to blow up a castle built with 9 million blocks

Show of hands: Who here played one of the Sim City games? And of those players, whose first impulse when firing up said game was to unleash all of the disasters on a pre-built metropolis and watch it...

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