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The Daily Grind: Does size really matter in MMOs? PvP battle size, that is

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Over the last couple of weeks, we’ve seen a big push for MMO studios to talk up their numbers – and by that I mean how many people they can squeeze into an MMO’s functional play area, not total population. Camelot Unchained has put 5000 humans and bots on a battlefield. Dual Universe put 30000 […]

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