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Camelot Unchained is nearly ready to set in-game traps and test its new NPC AI

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This week’s update from Camelot Unchained hit a couple of pretty good milestones. In the regular Top Tenish write-up, the folks at City State Entertainment have gotten one step closer to creating traps and appear to be very close to putting their less-dumb NPCs to the test. Traps in Camelot Unchained are wholly dependent on […]

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