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Camelot Unchained’s latest newsletter reaffirms its old-school business model

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We’ve had one Camelot Unchained newsletter, yes, but what about second newsletter? Then prepare for paragraphs from City State Entertainment as it showcases the work of animation debugging and lighting improvement. As in previous newsletters, these topics are drilled down to significant depths, as one dev talks up his last year’s worth of work on […]

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