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Camelot Unchained checks in with updates to siegecraft, animations, the Heavy Fighter, and the St’rm race

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Camelot Unchained has once again returned with its monthly newsletter and development blog – a bit later than usual this time around – offering several update deep-dives related to siegecraft, animations, and continuing work on the Heavy Fighter class and St’rm race. We begin with the newsletter, which talks up background tech to make interactions […]

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