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Mark Jacobs says Camelot Unchained’s 90-day plan is still on track

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Camelot Unchained’s latest newsletter has arrived, and the key component homes right in on battlegrounds. “While we’ve had scenarios in Camelot Unchained before to test specific aspects of the engine such as large scale battles, battlefield objectives, and building destruction, we’re now moving more toward developing gameplay evocative of what we would like to provide […]

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