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Camelot Unchained works on class-testing ‘fun’ balancing and flaming-cow chucking

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Camelot Unchained didn’t run a weekend test this past weekend thanks to issues with its software upgrading, which might be for the best since E3 tends to dominate gamer attention anyway. But City State Entertainment does say it got plenty of other things done last week, including work on the NavMesh, VFX, moving siege engines […]

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