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Camelot Unchained discusses dev tools, art and animation progress in latest newsletter

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Camelot Unchained’s end-of-April newsletter has arrived, and as always it’s stuffed to the brim with plenty of behind-the-scenes info on the game’s development progress. One of the biggest bits of news for the month is that in the midst of the ongoing castle-siege playtests, mages have entered the fray, allowing testers to sling some spells […]

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