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Camelot Unchained’s 64-bit client is functional, CSE shows off regional home islands

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What were the Camelot Unchained devs up to last week? Continuing work on rubble, the ability system, readied weapons, the particle system, armor mapping, the crafting UI and the animation system. This list looks a bit like last week’s list, and if that sounds boring to you, stay in whatever job you have and don’t […]

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