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Camelot Unchained is putting its new animation system through its paces

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One of the key foundations for Camelot Unchained was laid this past week, as the team introduced its brand-new animation system. Mark Jacobs writes in the weekly update that the system is only in its first iteration, but that it should be great to build upon going forward. "Besides the obvious effects of this new tech, it also greatly improves [...]



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