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Camelot Unchained picks up new staffers, explains big battles

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This month’s Camelot Unchained newsletter has arrived, and it’s packed — official word count: 7886. On the staffing front, which is net good news, the team has said farewell to one employee and picked up two new ones, a technical producer in Seattle and a programmer in Fairfax. Ben Pielstick also explains the game’s big battles functionality and how bots are [...]



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