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Camelot Unchained wants to ‘find the fun’ in all aspects of its design

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School is in session, and the Camelot Unchained team is here to teach you a few things about MMORPG design. In the game’s most recent newsletter, City State’s Ben Pielstick discusses how system core functionality is created first, but following that is the difficult but important step of “finding the fun” in all parts of that system. “It is surprising [...]



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